///////-----例子1开始-------////////
The c Lib API : mycapi.h
<code style="margin: 0px; padding: 0px; border: 0px; font-family: Consolas, Menlo, Monaco, "Lucida Console", "Liberation Mono", "DejaVu Sans Mono", "Bitstream Vera Sans Mono", "Courier New", monospace, sans-serif; white-space: inherit;"><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">typedef</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">struct</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">{</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">int</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> itype</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">;</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">double</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">*</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> dx</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">;</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">double</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">*</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> dy</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">;</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"></span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">}</span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">MyObjInfo</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">;</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"></span><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">typedef</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">MyObjInfo</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">*</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">MyObjHandle</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">;</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"></span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">MyObjHandle</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">MyObjInit</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">(</span><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">const</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">char</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">*</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;">pFile</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">);</span></code>
add myapi.h as module
my Swift code :
<code style="margin: 0px; padding: 0px; border: 0px; font-family: Consolas, Menlo, Monaco, "Lucida Console", "Liberation Mono", "DejaVu Sans Mono", "Bitstream Vera Sans Mono", "Courier New", monospace, sans-serif; white-space: inherit;"><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">import</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">Foundation</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"></span><span class="kwd" style="margin: 0px; padding: 0px; border: 0px; color: rgb(0, 0, 139);">import</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> mycapiModulevar h</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">:</span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">MyObjHandle</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">=</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">MyObjInit</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">(</span><span class="str" style="margin: 0px; padding: 0px; border: 0px; color: maroon;">"/home/a"</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">)</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;">var o</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">:</span><span class="typ" style="margin: 0px; padding: 0px; border: 0px; color: rgb(43, 145, 175);">MyObjInfo</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> </span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">=</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> h</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">.</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;">memory</span><span class="com" style="margin: 0px; padding: 0px; border: 0px; color: gray;">////to do somethings</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"></span><span class="com" style="margin: 0px; padding: 0px; border: 0px; color: gray;">//...</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;">h</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">.</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;">destroy</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">()</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;">h </span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">=</span><span class="pln" style="margin: 0px; padding: 0px; border: 0px; color: black;"> nilprint</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">(</span><span class="str" style="margin: 0px; padding: 0px; border: 0px; color: maroon;">"\(o.itype)"</span><span class="pun" style="margin: 0px; padding: 0px; border: 0px; color: black;">)</span></code>
///////-----例子1结束-------////////
在C函数定义的需要使用的Struct
typedef struct my_struct { unsigned char buffer[10];} my_struct;void my_struct_init(my_struct *my_s) { for (int i = 0; i < 10; i++) { my_s->buffer[i] = (char) i; }}
In Swift, we have two options:
1. Struct on the stack
var my_s: my_struct = ...
However, we have to initialize it somehow. Every struct has a default initializer
var my_s: my_struct = my_struct(buffer: (0, 0, 0, 0, 0, 0, 0, 0, 0, 0))
Note that in this case the buffer[10]
has been translated to Swift as a 10-tuple
.
Now we can call:
my_struct_init(&my_s)println("Buffer: \(my_s.buffer)") // Buffer: (0, 1, 2, 3, 4, 5, 6, 7, 8, 9)
However, the more complex is the struct, the more difficult is to use the default initializer.
2. Struct on the heap
This is similar to using malloc
and free
in C:
var my_s_pointer = UnsafeMutablePointer<my_struct>.alloc(1)println("Buffer: \(my_s.buffer)") // Buffer: (some random values)my_struct_init(my_s_pointer)println("Buffer: \(my_s_pointer.memory.buffer)") // Buffer: (0, 1, 2, 3, 4, 5, 6, 7, 8, 9)my_s_pointer.destroy()
Combine both approaches
The following function will initialize any struct:
func initStruct<S>() -> S { let struct_pointer = UnsafeMutablePointer<S>.alloc(1) let struct_memory = struct_pointer.memory struct_pointer.destroy() return struct_memory}var my_s: my_struct = initStruct()my_struct_init(&my_s)
C Struct 转义方法
func blankof<T>(type:T.Type) ->T {
let ptr =UnsafeMutablePointer<T>.alloc(sizeof(T))
let val = ptr.memory
ptr.destroy()
return val
}
var fs =blankof(C_Struct)
test(&fs))
在bridging-header中 需要定义 在Swift中使用的Struct 文件。
Bridging-Header.h
<code style="margin: 0px; padding: 0px; border: 0px; font-family: Consolas, Menlo, Monaco, "Lucida Console", "Liberation Mono", "DejaVu Sans Mono", "Bitstream Vera Sans Mono", "Courier New", monospace, sans-serif; white-space: inherit;">#include "user_input.h"</code>
user_input.c
#include <stdlib.h>struct Pointer { int x; int y;};Pointer *create_pointer() { Pointer *p = malloc(sizeof(struct Pointer)); if (p) { p->x = 20; p->y = 20; } return p;}void delete_pointer(Pointer *p) { free(p);}int pointer_x(Pointer *p) { return p->x;}int pointer_y(Pointer *p) { return p->y;}
user_input.h
#ifndef __user_input_h__#define __user_input_h__typedef struct Pointer Pointer;Pointer *create_pointer();void delete_pointer(Pointer *p);int pointer_x(Pointer *p);int pointer_y(Pointer *p);#endif
main.swift
<code style="margin: 0px; padding: 0px; border: 0px; font-family: Consolas, Menlo, Monaco, "Lucida Console", "Liberation Mono", "DejaVu Sans Mono", "Bitstream Vera Sans Mono", "Courier New", monospace, sans-serif; white-space: inherit;">import Foundationvar pointer: COpaquePointer = create_pointer()println("\(pointer_x(pointer)), \(pointer_y(pointer))")delete_pointer(pointer)// Writing the wrapper class could be helpful.class CPointer { var _ptr: COpaquePointer init() { _ptr = create_pointer() assert(_ptr, "Failed on create_pointer()") } deinit { delete_pointer(_ptr) } var x: Int { get { return Int(pointer_x(_ptr)) } } var y: Int { get { return Int(pointer_y(_ptr)) } }}var p = CPointer()println("\(p.x), \(p.y)")</code>